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scutoumsMes by scutoumsMes on 2012-02-01 15:54:54

Illustrating a TV requires several basic shapes such as rectangles, which is the straightforward part. Turning it in 3D, takes practice. The artist needs to take into consideration various degrees connected with values and shadows as a way to create shading. To turn ripped surfaces into 3D is often a matter of building a gradual change inside value from light-weight to dark. This gradual transform will add curves towards the TV and supply the effect of depth and as a consequence, a 3D TV SET. 1. Draw a rectangular shape to represent how big is the TV. 2. Create another rectangle from the first rectangle for you to represent the monitor. 3. Draw two lines decreasing from center of the first rectangular shape to represent this height of TELEVISION. 4. Draw a rectangular shape and center it within the two lines to help represent the Televesion's stand. 5. Add gradual shading for the rectangle of it and stand in order to transition from gentle to dark. Do not add shading on the screen. Gradual shading will develop a curved surface and allow a 3D influence. Create the darkest worth of shading on the edges. Read More: [url=http://www.top3dtvs.net/]what is 3d tv[/url]

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